Testing and How to play

Thanks for taking the time to check the game out.

The biggest thing to test is the feel of the game. Things like the melee system – if it feels responsive and like your hits are lining up with what you’re seeing on the screen.

Then the server performance – How many people can a server support and does it fall apart at any point in time.

A couple side notes before I get into the technical stuff:

Most of the hotkeys should be familiar to Savage players with a few exceptions

f1 brings up the scoredboard – this is a holdover from unreal
tilde or tab will bring up the console

console commands that are helpful
addgold – will give you money
testingsavloadout – will research all of the units, items, and weapons for you and everyone on your team. If you are in the loadout you’ll need to spawn and re-enter the stronghold to see the new tech.

 

k, first thing is to grab the installer –

It’s a google drive link to a udk installer.

That will install to something like udk\ravage\
The exe for the game is inside of udk\ravage\win32\UDK.exe

Let me know if you want me to host a server.  I’m on the east coast of the US and it will be on my old desktop.  Depending on where you are the ping might not be great.  Just give me a rough date and time that works for you.

To use the server browser you’ll need a copy of steam installed and running in the background on your computer.  Then inside of you installation directory click and run udk\ravage\win32\UDK.exe

In the game select the server browser button.  If there is a server currently up and running and you have steam running in the background – the ghetto browser list should look like this

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Select the server in the list then click on “Join Selected Server” give it a moment to load and you should be in game.

To set up a LAN match:

Find the exe inside of udk\ravage\win32\UDK.exe

Right click – create shortcut

Right click – the newly created shortcut and select properties

In the Target: box after UDK.exe put a space and then “server innsmouth_01” without the quotations.

Mine looks like this (depending on your installation drive it might be different)

C:\UDK\Ravage\Binaries\Win32\UDK.exe server innsmouth_01

Double clicking that shortcut will start a server on your machine.  It should bring up a command window

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Open up a version of the game by doubleclicking on udk\ravage\win32\UDK.exe

Now either open up the server browser and type in the IP or bring down the console and type “open” space then the IP (without the “” around open)

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When you are finished – closing the server is as simple as closing the command window.

To get the IP of your server:

Open a command prompt window

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Type/run ipconfig

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It will be the IPv4 Address here

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To host a steam server:

You will need to do some port forwarding.  If you aren’t familiar with this or how to do it there are tutorials online.  Just a warning though that this could be potentially dangerous to your computer in some really technical way.

The ports you need to open are:

unreal 3:
6500
7777
7778
7787
13000
27900

steam:
1725
27015
27016

OPEN the steam client and have that running in the background

Find the exe inside of udk\ravage\win32\UDK.exe

Right click – create shortcut

Right click – the newly created shortcut and select properties

In the Target: box after UDK.exe put a space and then “server innsmouth_01” without the quotations.

Mine looks like this (depending on your installation drive it might be different)

C:\UDK\Ravage\Binaries\Win32\UDK.exe server innsmouth_01

Make sure you have steam open and running in the background

Double clicking that shortcut will start a server on your machine.  It should bring up a command window

tut5

Open up a version of the game by doubleclicking on udk\ravage\win32\UDK.exe

In the game select the server browser button.  If there is a server currently up and running and you have steam running in the background – the ghetto browser list should look like this

tut1

Select the server in the list then click on “Join Selected Server” give it a moment to load and you should be in game.

When you are finished – closing the server is as simple as closing the command window.

 

 

I hope that’s everything.

The final step would be to let me know how things went and what you thought of the game so far.  Then I’ll take that feedback and use it to make the game better.  And if you know anyone else that wants to help test and shape the game get them involved too.  Thanks again.